Ubuntu TechHive

Event Proposals

Review member-submitted ideas and support the topics you would attend.

Propose Event
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6 proposals

  1. Proposed

    Cache Wars: Make a Slow Page Fast Without Lying to Users

    A hands-on fight with stale data, cache headers, invalidation, and perceived speed.

    Difficulty: Mixed Duration: 2 hours Target date: July 4, 2026 #caching#http#performance
  2. Proposed

    From Click to Query Plan: Trace One Slow Web Request

    A full-stack performance lab tracing one slow user action from browser timing to database query plan.

    Difficulty: Intermediate Duration: 2 hours Target date: July 17, 2026 #databases#performance#tracing#web-development
  3. Proposed

    Image Pipeline Lab: Compress, Crop, Caption, and Serve Media Without Regret

    Build a media workflow that respects speed, accessibility, storage, and content quality.

    Difficulty: Mixed Duration: 2 hours Target date: January 16, 2027 #accessibility#images#performance
  4. Proposed

    Mobile Form Performance: Slow Networks, Validation, and Usable Feedback

    A practical two-hour session on Mobile Form Performance, focused on Slow Networks, Validation, and Usable Feedback. Attendees work through concrete engineering tradeoffs, review examples, and leave with a checklist they can apply in real team projects.

    Difficulty: Intermediate Duration: 2 hours Target date: June 21, 2026 #forms#mobile#performance
  5. Proposed

    Package Size Surgery: Cut a Frontend Bundle Without Breaking the Product

    Find heavy dependencies, split code paths, remove dead weight, and measure real impact.

    Difficulty: Mixed Duration: 2 hours Target date: September 25, 2026 #bundles#frontend#performance
  6. Proposed

    Serverless Performance Basics: Startup Paths, Lazy Work, and Loading States

    A practical two-hour session on Serverless Performance Basics, focused on Startup Paths, Lazy Work, and Loading States. Attendees work through concrete engineering tradeoffs, review examples, and leave with a checklist they can apply in real team projects.

    Difficulty: Intro Duration: 2 hours Target date: October 8, 2026 #cloud#performance#serverless